#ifndef INFINITY_GAME_NIKOO_H
#	define INFINITY_GAME_NIKOO_H

#include "gamemode.h"

namespace infinity {

class GameNikoo
:	public GameMode
{
public : //! @name Construction & Destruction
	//! @{
	GameNikoo();
	~GameNikoo();
	//! @}

public : //! @name Commands
	//! @{
	void install();
	void update(const dw::float32 deltaT);
	void render();
	void term();
	//! @}
};

} // namespace infinity

#endif // !INFINITY_GAME_NIKOO_H
